• Educational Project
  • Yandex Practicum
  • Figma Design Concept

Mobile App UX⁠/⁠UI Concept

A mobile app interface concept created as part of UX⁠/⁠UI training, focused on user flows, screen structure and interactive prototyping

UX⁠/⁠UIFigmaMobile AppPrototypeYandex Practicum
Clean smartphone mockup on a white studio background

01

Overview

This is an educational UX⁠/⁠UI project created during Yandex Practicum training. The project focuses on translating a product idea into user flows, screen structure and a clickable Figma prototype

02

Goal

Practice the full UX⁠/⁠UI workflow: clarify the user scenario, define key screens, create wireframes, design the visual interface and prepare an interactive prototype

03

My Role

I worked on the interface structure, user flow, wireframes, UI screens and prototype logic

04

Design Direction

The visual direction should be clean, modern and product‑oriented, with a clear hierarchy and mobile‑first interaction patterns

05

UX / Page Structure

The project demonstrates screen logic, navigation structure, user journey thinking and interaction flow

06

Figma Prototype

The concept is prepared as a Figma‑based interactive prototype with connected screens and clear transition logic

07

Result

A Figma‑based mobile app concept that shows UX⁠/⁠UI process, interface composition and prototyping practice

08

Reflection

This project helped strengthen product structure thinking, mobile interface logic and Figma prototyping skills

Next Project

Web Service Interface Concept